Roland DJ-99
Personal project, 2018.

On the mix
A personal project built around exploring new workflows. The sound mixer was modeled directly in Cinema 4D with every element kept procedural. Shading was handled mostly through Substances, with custom maps added for fingerprints and surface life. Full pipeline from hard surface modeling to shaders, lighting, and compositing.
Client
Personal project
Year
2018
Role
All
Software
Cinema 4d
Redshift
Substance
After Effects
Every element modeled from scratch, entirely in SubD.
Subdividable indefinitely, it holds up perfectly even in extreme close-ups.
And because it always looks better in motion
A simple reveal animation.








